


Longboat Raid! (R) – The high potential damage output (though not as insane as it was in the past), and extra survivability granted by virtue of a “second health bar,” make this Heroic have a lot of upside to it. However, the utility offered by Jump! is generally preferred. It can also be useful if the enemy team is very tanky but lacking in damage, allowing your Vikings to chunk down the large HP bars. Nordic Attack Squad (W) – If you’re looking for a build focused more around basic attacks, this can fulfill that purpose. If all three Vikings are alive it will be a fairly potent shield, which can be helpful if you feel that deaths are coming too quickly. Norse Force! (Q) – This is a decent defensive tool, although it was nerfed considerably due to how strong it used to be. Keep that in mind, as it will interrupt any of your channels, including Hearthstone. It will be most effective if multiple Vikings are in position to hit enemies, as activating the ability will make all 3 Vikings use it. Spin to Win! (Q) – This will be your main source of burst damage when in melee range of Heroes or mercenaries, and can also be used for wave clear. Try to ensure you grab one Regeneration Globe per lane, for each wave. Being able to regen health quickly means they can get back into the fight, which is really all any Viking wants in life. Viking Hoard (Trait) – Given that each individual Viking is not particularly durable, this trait can help them withstand non-lethal damage, especially as the game goes on and you collect more health globes. I will stress however that it's best not to waste the skill when moving to lane and instead, use it to ensure your one of your Viking's doesn't die. As the cooldown is 30 seconds, this will often be available when you just need that extra bit of mobility. Go Go Go! (Z) – Rather than a traditional mount, The Lost Vikings are able to receive a 30% speed buff that lasts for 4 seconds. Great on maps such as Cursed Hollow or Garden of TerrorĬan be a liability to the team in the wrong hands They no longer gain reduced death timer (boo!) Their damage potential is high, especially as a three or when using their heroic They're incredibly challenging to play well You're able to split the Lost Vikings to quickly soak XP across all lanes With time however, The Lost Vikings can be incredibly strong on objective heavy Battlegrounds where they can constantly split push (such as Cursed Hollow or Garden of Terror). Unsurprisingly, this level of map awarness and micro-management over three heroes is incredibly complex and requires a great deal of practice. This makes for particularly challenging gameplay as you have to not only move each Viking across two or three lanes, but also read the mini-map constantly in order to judge where you Viking's are, when you need to move them and when you need to push. Part of the complexity surrounding The Lost Vikings is the fact you control each Viking indendantly. I'll freely admit that I'm relatively poor with them so have to thank my good friend, Dawnstor, for working with me on this guide. The Lost Vikings are a complex and challenging Specialist to play.
